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Amazoness Archers - Unlimited
ATK/DEF: | Attribute: Trap | Card Number: MFC-096 | Card Rules: Rulings powered by The Netrep API. 'These monsters' means all of your opponent's face-up monsters on the field at the time 'Amazoness Archers' resolves, not just the monsters that were flipped by 'Amazoness Archers'' effect. If you activate 'Amazoness Archers' during the Battle Phase and your opponent Special Summons another monster afterwards (such as with 'Call of the Haunted', or if 'Cyber Jar' is flipped), the newly-Summoned monster is not affected by 'Amazoness Archers' and does not suffer the -500 ATK reduction nor does it have to attack. The -500 ATK applies to each monster as long as that monster remains face-up on the field. You can activate multiple 'Amazoness Archers' and the ATK reductions are cumulative (so -1000 ATK with 2 copies). 'Amazoness Archers' vs. 'Cat's Ear Tribe': the ATK is 200. If 'Fushioh Richie' or 'Otohime' are flipped face-up by 'Amazoness Archers' effect, their effects are activated because their effects are not Flip Effects their effects begin a new chain that resolves after the current chain. If a face-down 'Jinzo' is flipped by 'Amazoness Archers', 'Amazoness Archers'' effect is not negated. The effect of 'Amazoness Archers' will make your opponent have to attack with all of his monsters if he has multiple monsters on his side of the field. If 'Amazoness Archers' is in effect, and later a replay occurs, your opponent cannot choose not to attack. Monsters that have already attacked cannot attack again. If 'The Dark Door' is active, your opponent still can only attack with 1 monster. Monsters which cannot attack still cannot attack (Toon Monsters the turn they are Summoned, 'Ultimate Obedient Fiend' under the wrong conditions, etc.) If 'Diffusion Wave-Motion' is in effect, only the monster affected by 'Diffusion Wave-Motion' can attack. The ATK reduction of 'Amazoness Archers' is still applied in these cases where monsters cannot attack. If you activate 'Amazoness Archers' and chain 'Magic Cylinder', 'Magic Cylinder' does the full damage before the -500 ATK is applied your opponent's other monsters must attack normally. If you chain 'Amazoness Archers' to 'Magic Cylinder', the ATK is reduced first and then 'Magic Cylinder' does damage. If either player chains 'Negate Attack' to 'Amazoness Archers', the Battle Phase ends because of 'Negate Attack''s effect. [Re: Diffusion Wave-Motion] If your opponent activates 'Amazoness Archers' when your selected Level 7 Spellcaster-Type monster attacks, only the Level 7 Spellcaster-Type monster can attack because of 'Diffusion Wave-Motion''s effect, so your other monsters do not attack, but the -500 ATK effect of 'Amazoness Archers' is still applied to all of your monsters. [Re: Lord of D.] 'Lord of D.' will NOT stop 'Dark Hole', 'Mirror Force', 'Raigeki', 'Fissure', 'Smashing Ground', 'Hammer Shot', or 'Amazoness Archers', nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets. [Re: Raviel, Lord of Phantasms] A 'Phantasm Token' cannot be forced to attack with a card effect like 'Dark Spirit of the Silent' or 'Amazoness Archers'. | Card Type: Normal Trap | Edition: Unlimited | Level: | Monster Type: | Name: Amazoness Archers | Passcode: 67987611 | Rarity: Super Rare | Set: Magicians Force
Condition: Near Mint $2.25 x 1
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Breaker the Magical Warrior MFC-071 Unlimited
ATK/DEF: 1600/1000 | Attribute: Dark | Card Number: MFC-071 | Card Rules: Rulings powered by The Netrep API. Placing a Spell Counter on 'Breaker, the Magical Warrior' is a chain that begins after it is Summoned. If your opponent chains 'Trap Hole' or 'Ring of Destruction' to the placement of a Spell Counter on 'Breaker, the Magical Warrior', 'Trap Hole' / 'Ring of Destruction' resolves before the Spell Counter is placed on 'Breaker, the Magical Warrior', so you cannot chain 'Breaker, the Magical Warrior''s effect. 'Breaker, the Magical Warrior''s effect is Spell Speed 1 so you cannot chain it to the activation of a Spell Card. You can use 'Breaker, the Magical Warrior''s effect multiple times in the same turn as long as you can keep re-supplying him with Spell Counters (using 'Pitch-Black Power Stone', etc.). Removing a Spell Counter is a cost if you remove a Spell Counter from 'Breaker, the Magical Warrior' and your opponent chains 'Ring of Destruction', the Spell Counter has already been removed so 'Ring of Destruction' deals 1600 damage to each player 'Breaker, the Magical Warrior''s effect that destroys a card is still applied even though 'Breaker, the Magical Warrior' himself has been destroyed at that point. If I chain 'Ring of Destruction' to the placement of a Spell Counter on 'Breaker, the Magical Warrior', 'Ring of Destruction' does 1600 damage to each player because the action of placing the Spell Counter has not resolved. [Re: Enemy Controller] If your opponent Normal Summons 'Breaker the Magical Warrior', 'Breaker the Magical Warrior''s effect to place a Spell Counter on him activates, and you chain 'Enemy Controller' to that effect and take control of 'Breaker the Magical Warrior'. In that case, resolve 'Enemy Controller' first and 'Breaker the Magical Warrior''s effect of placing a Spell Counter second. [Re: Light and Darkness Dragon] When a monster is Summoned that has an effect that activates at the time the monster is successfully Summoned ('Zaborg the Thunder Monarch', 'Breaker the Magical Warrior', etc.) while 'Light and Darkness Dragon' is face-up on the field, the effect of the Summoned monster will be Chain Link 1 and 'Light and Darkness Dragon' will be Chain Link 2. Because of this, it is not possible to use 'Pulling the Rug' to negate the effect of the monster if it was Normal Summoned. [Re: Pitch-Black Power Stone] You can use a Spell Counter from a card like 'Breaker the Magical Warrior' and replace 'Breaker the Magical Warrior''s Spell Counter with 'Pitch-Black Power Stone' on the same turn (and use 'Breaker the Magical Warrior''s effect again that same turn, if you wish). | Card Type: Effect Monster | Edition: Unlimited | Level: 4 | Monster Type: Spellcaster | Name: Breaker the Magical Warrior | Passcode: 71413901 | Rarity: Ultra Rare | Set: Magicians Force
Condition: Played $5.98 x 1
Condition: Near Mint $5.98 x 1
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Mass Driver - Unlimited
ATK/DEF: | Attribute: Spell | Card Number: MFC-088 | Card Rules: Rulings powered by The Netrep API. Tributing a monster for 'Mass Driver' is a cost. You can use 'Mass Driver''s effect repeatedly in the same turn as long as you can keep paying the cost. The activation of 'Mass Driver''s effect can be chained to. [Re: Malice Doll of Demise] If 'Malice Doll of Demise' is Tributed to activate the effect of 'Mass Driver', then 'Malice Doll of Demise's' effect does not activate because the Tribute is treated as a cost, not an effect. [Re: Sasuke Samurai #2] You cannot activate the effects of Continuous cards like 'Skull Lair', 'Ultimate Offering', or 'Mass Driver' while 'Sasuke Samurai #2''s effect is active. | Card Type: Continuous Spell | Edition: Unlimited | Level: | Monster Type: | Name: Mass Driver | Passcode: 34906152 | Rarity: Common | Set: Magicians Force
Condition: Near Mint $2.25 x 7
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My Body as a Shield - Unlimited
ATK/DEF: | Attribute: Spell | Card Number: MFC-092 | Card Rules: Rulings powered by The Netrep API. 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). 'My Body as a Shield' can only be used against effects that will destroy monsters at that time. So you cannot use 'My Body as a Shield' when 'Tribe-Infecting Virus' is summoned you can only use it in response to the activation of 'Tribe-Infecting Virus''s effect, at which point the effect of 'Tribe-Infecting Virus' is negated and 'Tribe-Infecting Virus' is destroyed. Also, you cannot use 'My Body as a Shield' against cards whose effects will not destroy a monster right away, so you cannot use 'My Body as a Shield' against 'Jigen Bakudan', 'Ekibyo Drakmord', 'Magical Hats', 'Steel Scorpion', 'Toon Monsters', 'Thunder Nyan Nyan', 'Gradius' Option', 'Summoner of Illusions', 'Limiter Removal', 'Call of the Haunted', 'Premature Burial', or 'Autonomous Action Unit'. You cannot use 'My Body as a Shield' against cards whose effects might or might not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'. You cannot use 'My Body as a Shield' against monsters with continuous effects such as 'Kotodama' . You cannot activate 'My Body as a Shield' during the Damage Step, so you cannot use it against a 'Man-Eater Bug' or 'Cyber Jar' flipped by an attack, but you can use it when these monsters are Flip Summoned. 'Judgment of Anubis' may be chained to 'My Body as a Shield'. [Re: Doomcaliber Knight] If 'Doomcaliber Knight's' effect would destroy a monster on the field, 'My Body as a Shield' can be chained. [Re: Embodiment of Apophis] If an effect that destroys Trap Cards is used against 'Embodiment of Apophis', you can use 'Fake Trap' to prevent it from being destroyed. When preventing the destruction of 'Embodiment of Apophis', you must be using a card of the appropriate type. You cannot use 'My Body as a Shield' to rescue it from 'Heavy Storm'. You cannot use 'Fake Trap' to rescue it from 'Raigeki'. You can use 'Riryoku Field' when 'Embodiment of Apophis' is targeted by 'Snatch Steal', but not when it's targeted by 'Mystical Space Typhoon'. You can use any of these effects to protect 'Embodiment of Apophis' from 'Raigeki Break' because 'Raigeki Break' can destroy a Monster card or a Trap Card. [Re: Gatling Dragon] You cannot activate 'My Body as a Shield' as a chain to 'Gatling Dragon' because it has not yet been decided if any monster(s) will be destroyed or not. [Re: Goldd, Wu-Lord of Dark World] If monsters are targeted by 'Goldd, Wu-Lord of Dark World', the opponent can chain 'My Body as a Shield'. [Re: Grand Convergence] If there is a monster on the field, you can chain 'My Body as a Shield' to this card. [Re: Judgment of Anubis] You can activate 'Judgment of Anubis' and select a Spell Card that negates the activation of a card and destroys it, like 'My Body as a Shield' or 'Bait Doll'. [Re: Magical Dimension] You cannot chain 'My Body as a Shield' to 'Magical Dimension', since destroying a monster on the field is optional. [Re: Prime Material Dragon] 'Prime Material Dragon's' second effect works like 'My Body as a Shield'. 'Prime Material Dragon' can negate cards such as 'Smashing Ground', 'Nobleman of Crossout', 'Shield Crush', 'Thousand Knives', 'Trap Hole', 'Mirror Force', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Swarm of Scarabs', 'Dark Armed Dragon', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Soul Taker' (negates 'Soul Taker' so you do not gain Life Points), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Winged Kuriboh LV10] The Quick Effect of 'Winged Kuriboh LV10'can be chained to. You can chain 'Barrel Behind the Door' or 'My Body as a Shield' to the effect. | Card Type: Quick-Play Spell | Edition: Unlimited | Level: | Monster Type: | Name: My Body as a Shield | Passcode: 69279219 | Rarity: Common | Set: Magicians Force
Condition: Near Mint $1.10 x 1
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Skilled White Magician - Unlimited
ATK/DEF: 1700/1900 | Attribute: Light | Card Number: MFC-064 | Card Rules: Rulings powered by The Netrep API. You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. If you activate a Spell Card, and your opponent chains 'Call of the Haunted' to Special Summon 'Skilled White Magician', 'Skilled White Magician' does not get a Spell Counter for that Spell Card because 'Skilled White Magician' must be face-up on the field when the Spell Card is activated and when it resolves in order to get a Spell Counter. You place a Spell Counter for any Spell Card that is activated, including Equip Spell, Field Spell, etc. When you use the effect of a Continuous Spell Card that is already face-up on the field, such as 'Inspection', or sending 'Wave-Motion Cannon' to the Graveyard, or paying for 'Messenger of Peace', you do NOT place a Spell Counter on this monster. When 'Double Spell' is played, you get a Spell Counter on this monster for the activation of 'Double Spell', but not for the target of 'Double Spell' because the target is never activated so you get 1 Spell Counter on this monster. You do not place a Spell Counter on this monster when you attach or detach a Union Monster because that is not the activation of a Spell Card. If you activate 'Monster Reborn' or 'Premature Burial' to revive this monster, this monster does not get a Spell Counter for 'Monster Reborn' (it has to be face-up on the field before the activation of the Spell Card). You can only Tribute this monster for its effect during Main Phase 1 or 2 of your turn. This monster's effect does NOT target and you select the monster when you resolve the effect, so if you Tribute it to Special Summon 'Buster Blader' from your Graveyard and your opponent chains 'Disappear' and removes that 'Buster Blader', you can Special Summon a different 'Buster Blader' from your hand/Deck/Graveyard instead. If there are no 'Buster Blader' in your hand, Deck, and Graveyard, you cannot activate 'Skilled White Magician's' effect that Special Summons 'Buster Blader'. When 'Skill Drain' is active, and you or your opponent activates a Spell Card, do not place Spell Counters on this monster. Any Spell Counters that are on this monster are removed when 'Skill Drain' is activated. If a player controls the opponent's 'Skilled White Magician' and Tribute it with 3 Spell Counters, the player who controlled and Tributed the 'Skilled White Magician' is the player who Special Summons 'Buster Blader' from the hand, Deck, or Graveyard. [Re: Gorgon's Eye] If a Defense Position monster has Spell Counters, like 'Skilled White Magician' or 'Royal Magical Library', the Spell Counters are removed if 'Gorgon's Eye' is activated. | Card Type: Effect Monster | Edition: Unlimited | Level: 4 | Monster Type: Spellcaster | Name: Skilled White Magician | Passcode: 46363422 | Rarity: Super Rare | Set: Magicians Force
Condition: Near Mint $1.00 x 1
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Spell Shield Type-8 - Unlimited
ATK/DEF: | Attribute: Trap | Card Number: MFC-043 | Card Rules: Rulings powered by The Netrep API. Discarding a Spell Card for 'Spell Shield Type-8' is a cost. | Card Type: Counter Trap | Edition: Unlimited | Level: | Monster Type: | Name: Spell Shield Type-8 | Passcode: 38275183 | Rarity: Super Rare | Set: Magicians Force
Condition: Near Mint $0.99 x 1
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XY-Dragon Cannon - Unlimited
ATK/DEF: 2200/1900 | Attribute: Light | Card Number: MFC-051 | Card Rules: No rulings available for this card. | Card Type: Fusion/Effect Monster | Edition: Unlimited | Level: 6 | Monster Type: Machine | Name: XY-Dragon Cannon | Passcode: 2111707 | Rarity: Ultra Rare | Set: Magicians Force
Condition: Near Mint $4.98 x 1
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XYZ-Dragon Cannon - Unlimited
ATK/DEF: 2800/2600 | Attribute: Light | Card Number: MFC-052 | Card Rules: Rulings powered by The Netrep API. [Re: Future Fusion] You cannot select a Fusion Monster that can only be Special Summoned by the method written in its text, like 'Gladiator Beast Heraklinos', 'Elemental Hero Grand Neos', 'XYZ-Dragon Cannon', or 'Evil Hero Dark Gaia'. [Re: Revoke Fusion] Fusion Monsters that are not Fusion Summoned with 'Polymerization' ('XYZ-Dragon Cannon', etc.) can be selected with 'Revoke Fusion' and you can Special Summon 1 of the Fusion Material Monsters listed on the Fusion Monster. | Card Type: Fusion/Effect Monster | Edition: Unlimited | Level: 8 | Monster Type: Machine | Name: XYZ-Dragon Cannon | Passcode: 91998119 | Rarity: Ultra Rare | Set: Magicians Force
Condition: Near Mint $1.75 x 2