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    Card Text: Card Rules:
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    Card of Safe Return
    ATK/DEF: | Attribute: Spell | Card Number: HL07-EN005 | Card Rules: Rulings powered by The Netrep API. If your opponent uses 'Monster Reborn' to Special Summon a monster from your Graveyard, you get to draw a card. If the Special Summon is negated with 'Horn of Heaven' or 'Solemn Judgment' you do not get to draw a card. Drawing a card for this card's effect is optional, so if you use 'Call of the Haunted' when you have no cards left in your Deck you do not lose the Duel. [Re: Cold Wave] The Trigger Effects of Spell and Trap Cards, like 'Begone, Knave!' or 'Card of Safe Return', cannot activate while 'Cold Wave's' effect is applied. [Re: Goldd, Wu-Lord of Dark World] If 'Goldd, Wu-Lord of Dark World' is discarded by your opponent's card effect, when his effect resolves, he is Special Summoned first, and then the second part of his effect resolves. So the opponent cannot activate 'Bottomless Trap Hole' or 'Torrential Tribute' the timing is no longer correct. Also, you could not draw a card for the effect of 'Card of Safe Return'. [Re: Manticore of Darkness] If 'Card of Safe Return' is active, and 'Manticore of Darkness' is Special Summoned with its effect, you can draw a card. So with 2 'Manticores of Darkness', 1 of them sent to the Graveyard, and 'Card of Safe Return' in play, you can draw as many cards as you want. [Re: Molten Zombie] When you Special Summon 'Molten Zombie' and you have 'Card of Safe Return', either effect can be Step 1 of the chain your choice. [Re: Sacred Phoenix of Nephthys] If 'Sacred Phoenix of Nephthys' is Special Summoned by its effect during the Standby Phase, and 'Card of Safe Return' is on the field, 'Sacred Phoenix of Nephthys' is Step 1 of the chain and 'Card of Safe Return' is Step 2, so 'Card of Safe Return' resolves first and you draw a card before 'Card of Safe Return' is destroyed. [Re: Sillva, Warlord of Dark World] If 'Sillva, Warlord of Dark World' is discarded by your opponent's card effect, when his effect resolves, he is Special Summoned first, and then the second part of his effect resolves. So the opponent cannot activate 'Bottomless Trap Hole' or 'Torrential Tribute' the timing is no longer correct. Also, you could not draw a card for the effect of 'Card of Safe Return'. [Re: Soul-Absorbing Bone Tower] If you have 'Soul-Absorbing Bone Tower' and 'Card of Safe Return', and a Zombie-Type monster is Special Summoned, 'Soul-Absorbing Bone Tower' is Step 1 of the chain and 'Card of Safe Return' is Step 2.You can chain to 'Soul-Absorbing Bone Tower''s effect that sends 2 cards to the Graveyard. [Re: Twin-Headed Behemoth] When 'Twin-Headed Behemoth' is Special Summoned by its own effect you can activate 'Card of Safe Return' and draw 1 card. [Re: Valkyrion the Magna Warrior] If you have 'Card of Safe Return' active on the field when you Tribute 'Valkyrion the Magna Warrior' to Special Summon the Magnet Warriors, you draw only 1 card. | Card Type: Continuous Spell | Edition: Promo | Level: | Monster Type: | Name: Card of Safe Return | Passcode: 57953380 | Rarity: Parallel Rare | Set: Hobby League Season 7
    Condition: Near Mint $1.00 x 2
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    Dark Dust Spirit
    ATK/DEF: 2200/1800 | Attribute: Earth | Card Number: HL07-EN003 | Card Rules: No rulings available for this card. | Card Type: Spirit Monster | Edition: Promo | Level: 6 | Monster Type: Zombie | Name: Dark Dust Spirit | Passcode: 89111398 | Rarity: Parallel Rare | Set: Hobby League Season 7
    Condition: Near Mint $2.00 x 2
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    Giant Rat
    ATK/DEF: 1400/1450 | Attribute: Earth | Card Number: HL03-EN001 | Card Rules: Rulings powered by The Netrep API. If you attack with your 'Giant Rat' and it is destroyed as a result of battle, you may attack with the monster Special Summoned by 'Giant Rat' before entering Main Phase 2. If your opponent controls your 'Giant Rat' and it is destroyed as a result of battle, you get the effect of 'Giant Rat' NOT your opponent. Since the Special Summoning occurs during the Damage Step, 'Torrential Tribute', etc. cannot be used. [Re: Asura Priest] When 'Asura Priest' attacks and destroys 'Giant Rat' or 'Masked Dragon', you may then attack the monster Special Summoned by the effect of those monsters. [Re: Barrier Statue of the Abyss] Effects like 'Giant Rat' and 'Mystic Tomato' cannot be used while a Barrier Statue is in play if they would Special Summon a monster with a barred Attribute. [Re: Dark Ruler Ha Des] Flip Effects and effects that activate in the Graveyard WILL be negated. This includes 'Sinister Serpent', 'Sangan', 'Witch of the Black Forest', 'Marie the Fallen One', 'Mystic Tomato', 'Giant Rat', 'Masked Dragon', 'Magician of Faith', 'Man-Eater Bug', 'Nimble Momonga', 'Twin-Headed Behemoth', etc. [Re: Diffusion Wave-Motion] A Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' will negate: the Flip Effects of a monster it destroys as a result of battle, or the effects of 'Giant Rat', 'Sangan', 'Dark Necrofear', 'Sinister Serpent', 'D.D. Warrior Lady', 'Wall of Illusion', 'Helpoemer', 'Marie the Fallen One', etc. [Re: Doomcaliber Knight] When multiple Effect Monster effects activate simultaneously, 'Doomcaliber Knight's' effect is chained after determining the order of the Effect Monster effects (see the Advanced Rulings FAQ 'Simultaneous Effects) and will negate the Effect Monster's effect that was placed last on the Chain.Example 1: Player A Tributes her 'Sangan' and 'Witch of the Black Forest' to Tribute Summon 'Dark Magician'. 'Sangan's' effect is Chain Link 1 and 'Witch of the Black Forest's' effect is Chain Link 2. The effect of Player B's 'Doomcaliber Knight' is chained, and it will negate 'Witch of the Black Forest's' effect.Example 2: Player A and Player B have 'Goldd, Wu-Lord of Dark World' in their hand and Player A controls 'Doomcaliber Knight'. Player A activates 'Card Destruction'. When both copies of 'Goldd, Wu-Lord of Dark World' are discarded, their effects start a Chain. Player A is the turn player, so his 'Goldd, Wu-Lord of Dark World' is Chain Link 1 and Player B's is Chain Link 2. 'Doomcaliber Knight's' effect is chained, and it will negate Player B's 'Goldd, Wu-Lord of Dark World'.Example 3: Player A's 'Giant Rat' is destroyed in battle and sent to the Graveyard while she has 'Green Baboon, Defender of the Forest' in her hand and 'Doomcaliber Knight' is face-up on the field. Player A can activate 'Giant Rat' and/or 'Green Baboon, Defender of the Forest's' effect. If she activates both effects, she chooses the order the effects are placed onto the Chain, and 'Doomcaliber Knight' will negate the effect that is placed highest on the Chain. If 'Green Baboon, Defender of the Forest' is Chain Link 1 and 'Giant Rat' is Chain Link 2, 'Doomcaliber Knight' will negate 'Giant Rat'.Example 4: If 'Sangan' is Tributed to Tribute Summon 'Raiza the Storm Monarch' while 'Doomcaliber Knight' is face-up on the field, 'Sangan's' effect is Chain Link 1 and 'Raiza the Storm Monarch's' effect is Chain Link 2. 'Doomcaliber Knight's' effect is chained, negating 'Raiza the Storm Monarch's' effect and destroying it.Example 5: Player A's 'Sasuke Samurai #4' attacks Player B's 'Neo-Spacian Grand Mole' while 'Doomcaliber Knight' is face-up on the field. 'Sasuke Samurai #4's' effect is Chain Link 1 and 'Neo-Spacian Grand Mole' is Chain Link 2. 'Doomcaliber Knight's' effect is chained, and it will negate and destroy 'Neo-Spacian Grand Mole'. [Re: Element Soldier] If the only EARTH monster on the field is your opponent's 'Giant Rat', and your 'Element Soldier' attacks and destroys it, there is no EARTH monster on the field when 'Giant Rat''s effect activates in the Graveyard, so 'Element Soldier' no longer has the ability to negate monster effects and 'Giant Rat''s effect resolves as normal. (Monsters destroyed by 'Element Soldier' that have effects that activate in the Graveyard will only have their effects negated if an EARTH monster is on the field at the time the monster is sent to the Graveyard.) [Re: Green Gadget] If 'Green Gadget' is Special Summoned by 'Giant Rat', its effect can be activated. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: Necrovalley] 'Necrovalley' will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate IN the Graveyard or that count cards in the Graveyard. So it will NOT negate the effects of 'Sangan', 'Witch of the Black Forest', 'Black Pendant', 'Giant Rat', 'Mystic Tomato', 'Kuriboh', 'Graceful Charity', 'Sinister Serpent', 'Marie the Fallen One', 'Buster Blader', 'Shadow Ghoul', 'Helpoemer', 'Sword of Deep-Seated', 'Vampire Lord', 'Coffin Seller', and 'Magical Thorn'. [Re: Skill Drain] 'Skill Drain' negates the effects of face-up Effect Monsters on the field, but does not negate effects that activate in the Graveyard, such as 'Witch of the Black Forest', 'Sangan', 'Mystic Tomato', 'Giant Rat', 'Sinister Serpent', and 'Vampire Lord'. [Re: The End of Anubis] 'The End of Anubis' WILL negate the effects of 'Night Assailant' (its second effect), 'Aswan Apparition', 'Nubian Guard', 'Sangan', 'Witch of the Black Forest' (even if Tributed to Tribute Summon 'The End of Anubis'), 'Mystic Tomato'/'Giant Rat'/etc., 'Sinister Serpent', 'Magician of Faith', 'Dark Magician of Chaos'' spell retrieval effect, 'Vampire Lord''s ability to return from the Graveyard, 'Dark Necrofear''s ability to return from the Graveyard, and activation of 'Call of the Haunted' or 'Premature Burial'. [Re: Torrential Tribute] 'Torrential Tribute' cannot be activated during the Damage Step. This prohibits 'Torrential Tribute' from being used against monsters Special Summoned by 'Mystic Tomato', 'Giant Rat', 'Nimble Momonga', 'Masked Dragon', and other such cards that Special Summon a monster when destroyed as a result of battle, as well as 'Cyber Jar' or 'Morphing Jar #2' that is flipped face-up by an attack. | Card Type: Effect Monster | Edition: Promo | Level: 4 | Monster Type: Beast | Name: Giant Rat | Passcode: 97017120 | Rarity: Parallel Rare | Set: Hobby League Season 3
    Condition: Near Mint $1.50 x 3
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    Greenkappa
    ATK/DEF: 650/900 | Attribute: Dark | Card Number: HL1-EN002 | Card Rules: Rulings powered by The Netrep API. If there is only 1 face-down Spell or Trap Card on the field when the effect of 'Greenkappa' is activated, the effect disappears. You can chain to the effect of 'Greenkappa', even with the targeted Spell or Trap Cards. If only 1 of the 2 cards is chained, 'Greenkappa' will still resolve and destroy the other. If 'Greenkappa' is destroyed in a chain to its effect (such as with 'Torrential Tribute') its effect still resolves. Since 'Greenkappa' targets, you can use 'Fake Trap' to save your Trap Card(s) that were targeted by 'Greenkappa'. | Card Type: Effect Monster | Edition: Promo | Level: 3 | Monster Type: Warrior | Name: Greenkappa | Passcode: 61831093 | Rarity: Super Rare | Set: Hobby League Season 1
    Condition: Near Mint $9.99 x 1
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    Swords of Revealing Light HL04-EN002
    ATK/DEF: | Attribute: Spell | Card Number: HL04-EN002 | Card Rules: Rulings powered by The Netrep API. This card remains on the field and is active until the end of your opponent's third turn.This card must be on the field for its effect to be active. If this card is destroyed or removed from the field by the effect of another card, such as 'Heavy Storm' or 'Giant Trunade', the opponent may then attack. If multiple Flip Effect monsters are flipped face-up by the effect of 'Swords of Revealing Light' the effects are activated simultaneously and follow the rules for simultaneous effects found in the 'Advanced Gameplay' section of this website. If 'Imperial Order' is active on the field you can still activate 'Swords of Revealing Light' and it will maintain its turn count, but it will NOT flip monsters face-up or prevent the opponent from attacking. If 'Imperial Order' is destroyed after 'Swords of Revealing Light' has been on the field for two of your opponent's turns, it will only prevent your opponent from attacking for one turn and then be destroyed. [Re: Amazoness Tiger] If you have an 'Amazoness Tiger' face-up, you can Set another 'Amazoness Tiger' face-down. If the face-down 'Amazoness Tiger' is flipped face-up by an attack, the flipped 'Amazoness Tiger' is destroyed after damage calculation. If the face-down 'Amazoness Tiger' is flipped with 'Swords of Revealing Light', etc., the flipped 'Amazoness Tiger' is destroyed but the original 'Amazoness Tiger' is not. [Re: Berserk Gorilla] If a face-down 'Berserk Gorilla' is flipped face-up by 'Swords of Revealing Light', it's destroyed after resolving 'Swords of Revealing Light'. [Re: Berserk Gorilla] 'Berserk Gorilla' cannot attack if 'Swords of Revealing Light', multiple 'Marauding Captains', etc. are in play. [Re: Dark Balter the Terrible] This card's effect only negates the effect of a Spell Card when it is activated, not the activation. So if your opponent activates 'Swords of Revealing Light' and you activate the effect of this card to negate it, it will remain meaninglessly on the field for 3 turns. Its effect will remain negated for all 3 turns even if 'Dark Balter the Terrible' is later destroyed. [Re: Dark Deal] This card can be chained to 'Swords of Revealing Light' like any other Normal Spell Card, and 'Swords of Revealing Light' will not stay on the field. [Re: Deepsea Warrior] If your opponent has 'Messenger of Peace' or 'Swords of Revealing Light' face-up on their side of the field, 'Deepsea Warrior' can attack if 'Umi' is face-up on the field. If your opponent has 'Toll', you do not pay. If your opponent has 'Gravekeeper's Servant', you do not send a card from the top of your Deck to your Graveyard. [Re: Destiny Hero - Diamond Dude] If 'Swords of Revealing Light' is sent to the Graveyard by this effect you can activate it, but only its effect that flips monsters face-up will apply. It will not stop the opponent's monsters from attacking because it is not on the field. [Re: Diffusion Wave-Motion] You cannot activate 'Diffusion Wave-Motion' during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated 'Soul Exchange', etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has 'Swords of Revealing Light', or if your opponent controls 2 'Marauding Captains' (or appropriate monsters with 'Raregold Armor', etc.). [Re: Double Spell] If the selected Spell Card is Ritual, Normal, or Quick-Play (except for 'Swords of Revealing Light'), it remains in your opponent's Graveyard and is not placed on the field, so you only need 1 vacant Spell & Trap Card Zone spot (for 'Double Spell' itself) to activate 'Double Spell'. [Re: Double Spell] If you activate 'Double Spell' and select a Continuous, Field, or Equip Spell Card, or 'Swords of Revealing Light', you place the selected Spell Card in your Spell & Trap Card Zone, so you need 2 vacant Spell & Trap Card Zone spots (1 for 'Double Spell', 1 for the selected card). The Continuous/Field/Equip/'Swords of Revealing Light' Spell Card then remains on the field as normal. [Re: Evil Hero Malicious Fiend] Only monsters that are able to attack must attack 'Evil Hero Malicious Fiend'. If you have 'Swords of Revealing Light' and 'Evil Hero Malicious Fiend' on your side of the field, your opponent's monsters are unable to attack, so they cannot attack 'Evil Hero Malicious Fiend'. If you have 'Gravity Bind' and 'Evil Hero Malicious Fiend' on your side of the field, your opponent's monsters of Level 4 or higher are unable to attack, so they cannot attack 'Evil Hero Malicious Fiend'. [Re: Hieroglyph Lithograph] 'Hieroglyph Lithograph' does not remain on the field like 'Swords of Revealing Light'. [Re: Light and Darkness Dragon] When 'Light and Darkness Dragon' negates the activation of a Continuous Spell or Trap Card, the Continuous Spell or Trap Card is sent to the Graveyard. When 'Light and Darkness Dragon' negates the activation of 'Swords of Revealing Light', the 'Swords of Revealing Light' is sent to the Graveyard. [Re: Magic Reflector] If 'Swords of Revealing Light' has a counter on it, it is still destroyed at the end of the opponent's third turn after it was activated. [Re: Phoenix Wing Wind Blast] You can activate 'Phoenix Wing Wind Blast' and target a face-up 'Swords of Revealing Light' because it destroys itself by its own effect, instead of being destroyed when activated, like most Normal Spell Cards. [Re: Pyro Clock of Destiny] You can use 'Pyro Clock of Destiny' to advance the turn count by 1 for these cards: 'Deck Devastation Virus', 'Swords of Revealing Light', 'Lightforce Sword', or 'Final Countdown'. [Re: Rivalry of Warlords] While 'Rivalry of Warlords' is active, you can still Set monsters face-down if they are a different Type than the Type you control. If your face-down monster of a different Type is attacked, then the monster is destroyed after damage calculation. If the destroyed monster of a different Type was a Flip Effect Monster, its Flip Effect is still activated, and then the destroyed monster is sent to the Graveyard. If your face-down monster of a different Type is flipped by 'Swords of Revealing Light', 'Book of Taiyou', etc., then it is destroyed as necessary. [Re: Serial Spell] If you chain 'Serial Spell' to 'Swords of Revealing Light' it will copy the effect of flipping all monsters face-up, but it will not remain on the field and prevent the opponent from attacking. This is because it is a Quick-Play Spell Card and is sent to the Graveyard after the chain resolves. [Re: Silent Swordsman LV5] Just like 'The Legendary Fisherman' and other monsters that are unaffected by Spell Cards, 'Silent Swordsman LV5' can attack normally if your opponent has 'Swords of Revealing Light' on the field, and its controller is unaffected by effects like 'Toll' and 'Gravekeeper's Servant' when 'Silent Swordsman LV5' attacks. [Re: Swords of Concealing Light] Because 'Swords of Concealing Light' is a Continuous Spell Card (unlike 'Swords of Revealing Light'), if 'Mystical Space Typhoon' is chained to its activation and destroys it, none of its effects will resolve (including the effect that changes your opponent's monsters to face-down Defense Position). [Re: The Legendary Fisherman] If your opponent has 'Messenger of Peace' or 'Swords of Revealing Light' face-up on their side of the field, 'The Legendary Fisherman' can attack if 'Umi' is face-up on the field. If your opponent has 'Toll', you do not pay. If your opponent has 'Gravekeeper's Servant', you do not send a card from the top of your Deck to your Graveyard. | Card Type: Normal Spell | Edition: Promo | Level: | Monster Type: | Name: Swords of Revealing Light | Passcode: 72302403 | Rarity: | Set: Hobby League Season 4
    Condition: Near Mint $2.45 x 1
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